The Master, Mesmerist

4.7±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(311 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+16
Two-Color Powerhouse Lands (1)+1
Dual & shock lands2
Premium utility lands1
Basic lands2
1 Combo(s) Detected (Consistency: 30%)+16
Combat Damage Synergy: 1 token doubler, 1 extra combat, 1 haste enabler, 1 evasion enabler+15
Synergy pieces1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 → Bracket 3
Interaction90Mana base75Consistency64

0.2 above Bracket 2 ceiling (4.5)

1.8 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Forced Combat / Goad18 cards

18 forced combat effects. Make opponents attack each other.

Monarch15 cards

15 monarch cards. Become the monarch for extra card draw.

Unblockable / Evasion13 cards

13 evasion cards. Creatures that can't be blocked deal guaranteed damage.

Combos1 total