Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(372 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Treasure generators2
Draw engines6
Cantrips & burst draw7
Value engines4
Counterspells2
Spot removal12
Board wipes2
Stax & hate1
Protection4
Fetchlands2
Dual & shock lands7
Premium utility lands2
Utility lands7
Taplands7
Combat Damage Synergy: token swarm strategy, 4 extra combats, 3 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
3 Combo(s) Detected (Consistency: 38%)+24ⓘ
Combo pieces3
Synergy pieces5
Win conditions1
Combat threats3
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Mana base86Threats86Interaction82
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.