Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(530 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana3
Mana dorks1
Land ramp19
Other acceleration2
Draw engines9
Cantrips & burst draw7
Recursion4
Counterspells2
Spot removal3
Board wipes1
Stax & hate4
Protection4
Mana Acceleration (25 sources)+15ⓘ
Two-Color Powerhouse Lands (2)+6ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands2
Utility lands9
Taplands3
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+18ⓘ
Combo pieces4
Synergy pieces4
Win conditions2
Combat threats2
Token generators2
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base95Consistency94Threats89
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Lands Matter (Commander)1 cards
Commander synergizes with lands entering or leaving play.