Commander
3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence195 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks4
Land ramp5
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Draw engines4
Cantrips & burst draw3
Recursion7
Value engines17
Spot removal8
Graveyard hate1
Board wipes1
Stax & hate2
Protection3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
+8
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+2
+2
+2
+2
Basic lands3
+5
+5
+5
2 Combo Families (2 lines, Consistency: 32%)+19ⓘ
Commander Synergy (3 groups)+15ⓘ
Combo pieces4
Synergy pieces8
Combat threats6
Sacrifice outlets1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.6 (Bracket 2)+2-card combo→ Bracket 3
Threats83Mana base82Consistency58
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)13 cards
This deck uses the graveyard as a primary resource.
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Mill17 cards
17 mill effects. Empty opponent libraries or fuel your graveyard.
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+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
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