Commander
5.3±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence357 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana5
Mana rocks3
Land ramp1
Commander Synergy+1ⓘ
Tutors1
Draw engines4
Cantrips & burst draw4
Scry & Surveil3
Recursion2
Value engines4
Synergy support3
Counterspells2
Spot removal17
Board wipes1
Stax & hate1
Protection5
Two-Color Mana Base+32ⓘ
Basic lands2
1 Combo Family+18ⓘ
Combat Damage Synergy+16ⓘ
Commander Synergy+2ⓘ
Combo pieces2
Synergy pieces2
Win conditions4
Combat threats1
Drain effects4
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+2-card combo 1→ Bracket 3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Burn20 cards
20 damage dealers. Burn opponents down with direct damage.
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Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Aristocrats (Commander)5 cards
This deck generates value from sacrificing and recurring creatures.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.