Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence287 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks8
Land ramp3
Other acceleration3
Treasure generators3
Commander Draw Engine (Clan Crafter provides card draw)+10ⓘ
Tutors1
Draw engines5
Cantrips & burst draw5
Wheels1
Value engines2
Control Strategy Bonus (18 interaction cards)+30ⓘ
Counterspells1
Spot removal9
Board wipes9
Stax & hate8
Other1
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (2)+3ⓘ
Fetchlands1
+7
Dual & shock lands1
+4
Premium utility lands2
+6
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands4
+3
+3
+2
+2
Basic lands2
+12
+12
Combat Damage Synergy: 2 haste enablers, aristocrats engine, 2 damage multipliers+20ⓘ
Synergy pieces4
Win conditions4
Combat threats7
Token generators3
Other3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Interaction83Mana base76Threats63
1.3 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
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Forced Combat / Goad15 cards
15 forced combat effects. Make opponents attack each other.
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Dragon Tribal13 cards
13 dragon creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.