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Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence471 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Heavy Curve−10ⓘ
Fast mana7
Mana rocks7
Treasure generators1
Other1
Tutors9
Draw engines4
Cantrips & burst draw6
Wheels2
Scry & Surveil2
Recursion5
Value engines2
Other1
Spot removal4
Stax & hate2
Edict effects2
Protection3
Two-Color Powerhouse Lands+15ⓘ
Mana Acceleration+2ⓘ
Dual & shock lands3
Premium utility lands4
Utility lands11
Basic lands2
Combat Damage Synergy+10ⓘ
Synergy pieces13
Win conditions3
Combat threats3
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation4
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 (Bracket 3)+Game Changers 5→ Bracket 4
Markers
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Game changers 5
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
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Graveyard (Commander)9 cards
This deck uses the graveyard as a primary resource.
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Legends Matter8 cards
8 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.