Commander
3.6±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(205 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp1
Other acceleration3
Commander Draw Engine (Sheoldred, the Apocalypse provides card draw)+10ⓘ
Low Land Count (25/31)+-15ⓘ
Tutors1
Draw engines14
Cantrips & burst draw2
Wheels2
Recursion2
Value engines1
Spot removal5
Stax & hate3
Protection2
Mono-Color Mana Base (no fixing needed)+45ⓘ
Mana Acceleration (11 sources)+1ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Low Land Count (25/31)+-15ⓘ
Premium utility lands1
Utility lands6
Taplands3
Basic lands1
Swamp+15
4 Combo(s) Detected (Consistency: 55%)+31ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces5
Synergy pieces7
Win conditions2
Combat threats2
Drain effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Threats87Mana base70Consistency61
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain19 cards
19 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain13 cards
13 lifedrain effects. Drain opponents' life while gaining your own.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.