Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(349 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Land ramp1
Other acceleration1
Low Land Count (18/33)+-38ⓘ
Tutors8
Draw engines5
Cantrips & burst draw7
Recursion3
Value engines2
Counterspells2
Spot removal13
Stax & hate2
Protection2
Two-Color Mana Base (no fixing needed)+62ⓘ
Two-Color Powerhouse Lands (2)+5ⓘ
Low Land Count (18/33)+-38ⓘ
Fetchlands2
Premium utility lands1
Utility lands12
Taplands3
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Combat Damage Synergy: 2 evasion enablers, aristocrats engine+14ⓘ
Combo pieces2
Synergy pieces6
Combat threats3
Reanimation4
Group slug1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats87Interaction83Mana base75
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.