Commander
3.5±0.45
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence191 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Other acceleration2
Treasure generators2
Draw engines6
Recursion2
Value engines4
Spot removal11
Board wipes7
Stax & hate15
Protection1
Two-Color Mana Base (no fixing needed)+6ⓘ
Fetchlands1
+5
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands12
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands2
+6
+6
1 Combo Family (1 lines, Consistency: 32%)+16ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces2
Synergy pieces9
Win conditions8
Combat threats2
Drain effects8
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.5 (Bracket 2)+2-card combo→ Bracket 3
Threats89Interaction84Mana base75
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)20 cards
This deck generates value from sacrificing and recurring creatures.
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Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
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Burn15 cards
15 damage dealers. Burn opponents down with direct damage.
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