Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(292 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks1
Other acceleration1
Treasure generators2
Draw engines13
Recursion1
Value engines3
Counterspells3
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate2
Two-Color Powerhouse Lands (2)+4ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands11
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine, 1 damage multiplier+18ⓘ
Synergy pieces4
Drain effects1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Mana base76Interaction71Consistency58
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Voltron21 cards
21 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro15 cards
15 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
+1/+1 Counters6 cards
6 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.