Go-Shintai Gates

Commander
WUBRG
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(395 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+6
Fast mana2
1+10
+5
Mana rocks8
2+6
2+5
2+5
2+2
3+4
3+3
2G+2
3+1
Mana dorks3
G+5
G+5
1G+6
Land ramp6
G+1
1G+5
1G+5
2G+5
2G+5
6GGG+2
Other acceleration3
GW+6
3+4
7UUU+3
Commander Synergy (1 groups)+2
Tutors4
2U+5
WUBRG+2
BBGGGUU+8
3WUBRG+3
Draw engines5
GW+5
2U+5
2G+5
3U+2
4U+1
Cantrips & burst draw5
2+2
1G+1
WWUUUBB+4
UUBBBRR+1
UURRRWW+1
Recursion1
WWBBBGG+1
Value engines5
1G+2
1U+1
2R+1
G/WG/UB/GR/G+1
GGUUURR+1
Other1
3W+2
Counterspells1
1U+6
Spot removal11
W+7
W+2
BG+6
2G+6
2U+5
2W+5
2R+5
1WB+5
2R+2
3B+2
UURRRWW+1
Graveyard hate2
1G+1
3B+6
Board wipes2
4BB+6
RRWWWBB+6
Stax & hate1
3B+2
Mana Acceleration (22 sources)+12
Premium utility lands3
+5
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands15
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+3 more
Basic lands5
+2
+2
+2
+2
+3
Other1
3+2
2 Combo Families (2 lines, Consistency: 98%)+29
Commander Synergy (2 groups)+17
Tempo Control (lockout lethality)+8.9
1 extra turn effect+5
Combo pieces4
1G+3
2U+9
6GGG
Synergy pieces1
UUBBBRR+1
Win conditions1
2R+2
Combat threats1
1U+1
Drain effects2
1B+1
2R+1
Token generators2
3W+4
4G+4
Reanimation1
WWBBBGG+1
Extra turns1
5UU+6
Other1
7UUU+3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Speed87Threats86Mana base81

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes0 total

Combos2 total

  • +
  • +