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Go-Shintai of Life's Origin Commander Deck Analysis — Power 5.3 | ScryCheck | ScryCheck
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Go-Shintai Gates
via
Moxfield
·
13 views
·
5 days ago
Power
5.3
±0.9
Focused casual
Bracket
3
Upgraded
Win turn
T9
Typical
·
T6–T11+
Analysis
Deck list
Insights
Power level
5.3
±0.9
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Low confidence
357 pts
Estimated win turn
T6
best
T9
typical
T11+
contested
Vector breakdown
Speed
82
82
Commander Synergy
+6
ⓘ
Fast mana
1
Sol Ring
+10
Mana rocks
7
Arcane Signet
+6
Fellwar Stone
+5
Talisman of Resilience
+5
Mind Stone
+2
Commander's Sphere
+4
Chromatic Lantern
+3
Honor-Worn Shaku
+1
Mana dorks
3
Llanowar Elves
+5
Elves of Deep Shadow
+5
Sanctum Weaver
+6
Land ramp
5
Rampant Growth
+5
Farseek
+5
Cultivate
+4
Kodama's Reach
+4
Reshape the Earth
+2
Other acceleration
1
Jukai Naturalist
+6
Consistency
65
65
Commander Synergy
+1
ⓘ
Tutors
3
Solve the Equation
+5
Emergent Ultimatum
+8
Conflux
+3
Draw engines
3
Sythis, Harvest's Hand
+5
Guild Summit
+5
Setessan Champion
+5
Cantrips & burst draw
6
Gaea's Blessing
+2
Mind Stone
+2
Sanctum of Calm Waters
+2
Honden of Seeing Winds
+2
Cruel Ultimatum
+2
Inspired Ultimatum
+2
Recursion
1
Eerie Ultimatum
+2
Value engines
2
Omniscience
+5
Lotus Bloom
+5
Other
9
Sanctum of Tranquil Light
+1
Sanctum of Stone Fangs
+1
Sanctum of Fruitful Harvest
+1
Sanctum of Shattered Heights
+1
Honden of Infinite Rage
+1
Honden of Night's Reach
+1
Honden of Cleansing Fire
+1
Leyline of the Guildpact
+1
Sanctum of All
+1
Interaction
76
76
Counterspells
1
Negate
+6
Spot removal
10
Swords to Plowshares
+7
Abrupt Decay
+6
Beast Within
+6
Imprisoned in the Moon
+5
Generous Gift
+5
Chaos Warp
+5
Anguished Unmaking
+5
Agent of Erebos
+6
Go-Shintai of Hidden Cruelty
+2
Brilliant Ultimatum
+4
Board wipes
2
Extinguish All Hope
+6
Ruinous Ultimatum
+6
Edict effects
1
Cruel Ultimatum
+2
Other
2
Fist of Suns
+4
Genesis Ultimatum
+1
Mana base
76
76
Mana Acceleration
+5
ⓘ
Premium utility lands
3
Command Tower
+5
Gond Gate
+5
Exotic Orchard
+4
Utility lands
7
Gateway Plaza
+2
Cascading Cataracts
+2
The World Tree
+2
Baldur's Gate
+2
Heap Gate
+2
Basilisk Gate
+2
Maze's End
+2
Taplands
15
Boros Guildgate
+2
Golgari Guildgate
+2
Izzet Guildgate
+2
Rakdos Guildgate
+2
Simic Guildgate
+2
Gruul Guildgate
+2
Azorius Guildgate
+2
Dimir Guildgate
+2
Orzhov Guildgate
+2
Selesnya Guildgate
+2
Sea Gate
+2
Manor Gate
+2
Cliffgate
+2
Citadel Gate
+2
Black Dragon Gate
+2
Basic lands
5
Island
+2
Plains
+2
Swamp
+2
Mountain
+2
Forest
+3
Other
1
Chromatic Lantern
+2
Threats
84
84
2 Combo Families
+26
ⓘ
Commander Synergy
+17
ⓘ
Tempo Control
+8.6
ⓘ
Extra Turn Package
+5
ⓘ
Combo pieces
4
Sanctum Weaver
+3
Freed from the Real
+9
Reshape the Earth
Maze's End
Token generators
2
Go-Shintai of Shared Purpose
+4
Honden of Life's Web
+4
Extra turns
1
Nexus of Fate
+6
Other
4
Arboreal Grazer
+1
Go-Shintai of Boundless Vigor
+1
Go-Shintai of Lost Wisdom
+1
Go-Shintai of Ancient Wars
+1
Bracket
3
Bracket 3
Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level
5.3
+
2-card combo
2
→
Bracket
3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
Markers
Learn more →
✓
2-card combo
2
Minimum Bracket 3
✓
Extra turns
1
Nexus of Fate
✕
Game Changers — none
✕
Mass land denial — none
Themes
0
total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Combos
2
total
2-card combos · 2
Sanctum Weaver
+
Freed from the Real
+
2 setup prereqs
Maze's End
+
Reshape the Earth
+
1 setup prereq
History
1 snapshot
Apr 25, 2026 · 9:33 AM
-0.2 power
-0.2 power · consistency +7
5.5 / B3
Grade
Power
5.5
→
5.3
-0.2
Bracket
B3
→
B3
Vectors
Velocity
87
→
82
-5
Consistency
58
→
65
+7
Interaction
73
→
76
+3
Efficiency
81
→
76
-5
Lethality
86
→
84
-2