Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(308 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks6
Mana dorks3
Land ramp6
Other acceleration1
Tutors1
Draw engines4
Cantrips & burst draw3
Value engines3
Counterspells2
Spot removal3
Graveyard hate1
Protection2
Other1
Mana Acceleration (18 sources)+8ⓘ
Two-Color Mana Base (no fixing needed)+6ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands2
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+18ⓘ
Combo pieces1
Synergy pieces1
Win conditions1
Combat threats3
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Speed82Mana base75Threats61
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Artifacts Matter15 cards
15 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.