Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(295 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Mana rocks7
Land ramp1
Other acceleration1
Tutors2
Draw engines3
Cantrips & burst draw3
Recursion1
Value engines2
Spot removal10
Board wipes2
Stax & hate3
Two-Color Powerhouse Lands (1)+4ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands4
Premium utility lands3
Utility lands5
Taplands7
Combat Damage Synergy: token package, 1 token doubler, aristocrats engine+19ⓘ
Synergy pieces12
Combat threats3
Sacrifice outlets1
Drain effects2
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats86Mana base83Interaction65
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Stompy / Big Mana7 cards
7 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.