Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(406 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Mana dorks1
Tutors3
Draw engines4
Cantrips & burst draw2
Wheels1
Recursion2
Value engines3
Counterspells2
Spot removal4
Graveyard hate3
Board wipes3
Stax & hate3
Protection2
Two-Color Mana Base (no fixing needed)+33ⓘ
Dual & shock lands1
Utility lands2
Taplands2
10 Combo(s) Detected (Consistency: 75%)+61ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+5ⓘ
Combo pieces11
Synergy pieces7
Win conditions1
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats93Interaction82Mana base75
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Mill25 cards
25 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana7 cards
7 high-impact creatures. Ramp into massive threats that dominate the board.
Hatebears5 cards
5 hatebear creatures. Small creatures that restrict opponents.
Combos10 total
- Hullbreaker Horror+Sol Ring
- Bloodchief Ascension+Mindcrank
- Duskmantle Guildmage+Mindcrank
- Duskmantle Guildmage+Maddening Cacophony
- Phenax, God of Deception+Consuming Aberration+Maddening Cacophony
- Phenax, God of Deception+Consuming Aberration+Traumatize
- Doomsday Excruciator+Breach the Multiverse
- Doomsday Excruciator+Maddening Cacophony
- Doomsday Excruciator+Fractured Sanity
- Doomsday Excruciator+Phenax, God of Deception