Mr. Foxglove

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Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence704 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana9
Mana rocks3
Mana dorks5
Other acceleration4
Commander Draw Engine+10
Tutors9
Draw engines10
Cantrips & burst draw2
Recursion1
Value engines3
Counterspells9
Spot removal5
Board wipes1
Stax & hate8
Protection5
Mana Acceleration+12
Fetchlands6
Dual & shock lands9
Premium utility lands4
Utility lands6
Taplands1
Basic lands2
4 Combo(s) Detected (Consistency: 100%)+40
Combat Damage Synergy: token package, 2 haste enablers, 1 evasion enabler+12
Combo pieces8
Win conditions4
Combat threats3

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5

1.0 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 15
Minimum Bracket 4
2-card combo 1
Mass land denial — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Legends Matter19 cards

19 legendary synergies. Your legends grow stronger together.

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Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

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Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos4 total

  • 2-card combo · 1
  • +
  • 3-card combos · 3
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