Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(747 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Fast mana16
Mana dorks8
Other acceleration1
Treasure generators2
Tutors17
Draw engines3
Cantrips & burst draw2
Recursion4
Value engines3
Other1
Counterspells3
Spot removal8
Artifact/enchantment removal1
Graveyard hate2
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (25 sources)+15ⓘ
Fetchlands8
Dual & shock lands7
Premium utility lands4
Utility lands4
Basic lands1
Swamp+1
5 Combo Families (5 lines, Consistency: 88%)+42ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+14ⓘ
Combo pieces13
Synergy pieces2
Win conditions1
Sacrifice outlets5
Token generators1
Reanimation1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Speed97Consistency96Mana base96
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Food Chain2 cards
2 Food Chain combo pieces. Infinite mana with exile creatures.