Commander
6.8±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence452 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
+7
Mana rocks8
Other acceleration5
Other1
Commander Draw Engine (Atreus, Impulsive Son provides card draw)+10ⓘ
Tutors2
Draw engines6
Cantrips & burst draw5
Value engines14
Synergy support1
Control Strategy Bonus (17.2 interaction cards)+30ⓘ
Counterspells4
Spot removal2
Graveyard hate1
Board wipes2
Stax & hate2
Protection6
+1
Mana Acceleration (15 sources)+3ⓘ
Fetchlands6
+8
+8
+8
+8
+5
+5
Dual & shock lands3
+6
+6
+6
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+5
+5
+5
3 Combo Families (3 lines, Consistency: 68%)+29ⓘ
Combat Damage Synergy+25ⓘ
Tempo Control (lockout lethality)+11.2ⓘ
1 extra turn effect+5ⓘ
Combo pieces4
Synergy pieces1
Win conditions3
Combat threats5
Token generators3
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 (Bracket 3)+Game Changers 4→ Bracket 4
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✓
2-card combo 3
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
Themes3 total
Legends Matter12 cards
12 legendary synergies. Legends in the deck grow stronger together.
,,,,
Proliferate11 cards
11 proliferate effects. Multiply all counters on permanents at once.
,,,,
Extra Combats3 cards
3 extra combat effects. Attack multiple times per turn.
,,
History1 snapshot
Grade
Power7.7→6.8-0.9
BracketB4→B4
Vectors
Velocity
69→66
-3
Consistency
85→88
+3
Interaction
48→74
+26
Efficiency
88→88
—
Lethality
95→95
—
Card Changes
Added (6)
Removed (6)