Karazikar, the Eye Tyrant

5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(338 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Draw Engine (Karazikar, the Eye Tyrant provides card draw)+10
Cantrips & burst draw1
Recursion1
1 Combo(s) Detected (Consistency: 30%)+16
Combat Damage Synergy: aristocrats engine, 2 damage multipliers+16
Synergy pieces1
Win conditions1
Combat threats1
Drain effects1
Reanimation2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Interaction85Mana base83Threats61

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Forced Combat / Goad9 cards

9 forced combat effects. Make opponents attack each other.

Token Strategy7 cards

7 token producers. Go-wide strategies can overwhelm opponents with numbers.

Voltron7 cards

7 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Combos1 total