Commander
No commander provided5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(369 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks10
Mana dorks1
Land ramp3
Treasure generators1
Draw engines4
Cantrips & burst draw3
Counterspells2
Spot removal7
Board wipes4
Protection1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands4
Utility lands3
Taplands8
Combat Damage Synergy: token package, 1 extra combat, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Tempo Control (lockout lethality)+7.6ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces2
Win conditions1
Combat threats2
Drain effects2
Token generators7
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats92Mana base88Interaction80
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Energy21 cards
21 energy cards. Accumulate and spend energy for powerful effects.
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter15 cards
15 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.