Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(251 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp1
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw2
Value engines3
Spot removal2
Stax & hate5
Fetchlands1
Dual & shock lands5
Premium utility lands5
Utility lands9
Taplands2
Combat Damage Synergy: token package, 12 extra combats, 3 haste enablers, 1 evasion enabler, 7 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 49%)+22ⓘ
Combo pieces4
Synergy pieces8
Win conditions3
Combat threats3
Drain effects1
Extra turns1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Threats89Mana base84Speed49
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron12 cards
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Extra Combats11 cards
11 extra combat effects. Attack multiple times per turn.
Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.