Commander
4.2±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(281 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Mana dorks1
Land ramp5
Other acceleration4
Treasure generators2
Draw engines3
Cantrips & burst draw4
Recursion1
Value engines16
Counterspells1
Spot removal3
Mana Acceleration (17 sources)+7ⓘ
Dual & shock lands4
Premium utility lands4
Utility lands8
Taplands4
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 extra combat, 2 haste enablers, 4 evasion enablers+25ⓘ
Synergy pieces7
Win conditions1
Combat threats3
Drain effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base81Threats72Speed67
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
+1/+1 Counters19 cards
19 counter synergies. Grow your creatures over time for massive threats.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Impulse Draw11 cards
11 impulse draw effects. Exile and play cards from the top of your library.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.