Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(399 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks7
Land ramp4
Other acceleration1
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion2
Value engines5
Counterspells7
Spot removal6
Board wipes1
Protection2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands8
Premium utility lands3
Utility lands6
Taplands8
Combat Damage Synergy: token swarm strategy, 5 tribal lords, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 49%)+22ⓘ
Combo pieces4
Synergy pieces1
Combat threats4
Drain effects2
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Mana base88Threats87Interaction76
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Elf Tribal21 cards
21 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
Faerie Tribal9 cards
9 faerie creatures detected. Tribal synergies can create powerful board states.