Tetsuko Umezawa, Fugitive

3.3±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(204 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.3 → Bracket 2
Consistency70Mana base70Interaction42

0.3 above Bracket 1 ceiling (3)

1.2 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Aggro21 cards

21 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Proliferate11 cards

11 proliferate effects. Multiply all your counters at once.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.