Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(398 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks11
Mana dorks4
Land ramp7
Other acceleration2
Treasure generators2
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion1
Value engines2
Spot removal10
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (26 sources)+15ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands10
Taplands12
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 47%)+22ⓘ
Combo pieces3
Synergy pieces3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Speed91Mana base89Threats82
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal14 cards
14 dragon creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.