Commander
No commander provided6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(468 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks11
Land ramp2
Other acceleration1
Treasure generators1
Tutors2
Draw engines5
Cantrips & burst draw7
Recursion3
Counterspells1
Spot removal5
Graveyard hate1
Board wipes2
Protection4
Mana Acceleration (18 sources)+8ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands4
Utility lands8
Taplands6
3 Combo(s) Detected (Consistency: 70%)+29ⓘ
Combat Damage Synergy: token package, 1 extra combat, 1 evasion enabler, aristocrats engine+23ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3.8ⓘ
Combo pieces5
Win conditions2
Combat threats2
Sacrifice outlets3
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats92Mana base89Speed85
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Artifacts Matter27 cards
27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Artificer Tribal11 cards
11 artificer creatures detected. Tribal synergies can create powerful board states.