Commander
No commander provided5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(389 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks7
Other acceleration4
Tutors2
Draw engines6
Cantrips & burst draw3
Wheels2
Recursion2
Counterspells1
Spot removal4
Board wipes2
Stax & hate1
Mana Acceleration (18 sources)+8ⓘ
Premium utility lands1
Utility lands3
2 Combo(s) Detected (Consistency: 68%)+25ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
Combo pieces3
Win conditions1
Combat threats4
Token generators2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats88Consistency87Speed82
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Voltron8 cards
8 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro8 cards
8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.