Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(449 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks5
Land ramp2
Tutors4
Draw engines9
Cantrips & burst draw3
Scry & Surveil1
Recursion7
Value engines2
Spot removal3
Board wipes1
Stax & hate1
Protection1
Two-Color Powerhouse Lands (3)+11ⓘ
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands7
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+24ⓘ
Combo pieces2
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets6
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats96Consistency91Mana base81
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Zombie Tribal10 cards
10 zombie creatures detected. Tribal synergies can create powerful board states.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.