Commander
5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(500 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mana rocks3
Other acceleration3
Commander Draw Engine (Jin-Gitaxias provides card draw)+18ⓘ
Tutors4
Draw engines3
Cantrips & burst draw15
Wheels1
Recursion3
Value engines5
Counterspells5
Spot removal7
Board wipes1
Protection2
Other1
2 Combo Families (2 lines, Consistency: 100%)+30ⓘ
Tempo Control (lockout lethality)+6.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces3
Combat threats1
Token generators4
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Consistency98Threats87Interaction83
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes7 total
Bounce9 cards
9 bounce effects. Return permanents to hand for tempo advantage.
Wizard Tribal8 cards
8 wizard creatures detected. Tribal synergies can create powerful board states.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.