Prison Rules

Commander
G
4.9±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence324 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10
Fast mana1
+7
Mana rocks2
4+1
5+4
Mana dorks4
G+5
G+5
G+5
3G+1
Land ramp6
1G+5
2G+7
2G+2
2GG+1
4GGG+1
6G2G+2
Other acceleration9
G+8
2+6
3G+1
3GG+8
5+1
3GG+1
6+6
5GG+3
6GG+1
Commander Draw Engine (Freyalise, Llanowar's Fury provides card draw)+10
Tutors1
2G+2
Draw engines5
1G+8
1GG+5
5+4
5GG+3
4GGG+1
Cantrips & burst draw3
1G+1
1G+1
2GG+2
Recursion1
1GG+5
Value engines5
XGGG+1
3G+1
3GG+4
3GG+3
3GG+1
Control Strategy Bonus (26.7 interaction cards)+30
Spot removal11
XXG+2
1G+1
1G+1
2G+5
2G+5
2G+2
2GG+1
3GG+2
3GGG+1
4GGG+3
+5
Artifact/enchantment removal2
1G+7
2G+4
Graveyard hate3
1G+8
1G+1
1GG+6
Board wipes1
5GGG+2
Stax & hate16
G+2
2+6
2+5
2+5
2+5
2+1
3+5
1GG+2
2G+2
1GG+2
3+1
2GG+2
+4 more
Protection4
1G+7
1G+2
1G+2
3GG+1
Mana Acceleration (22 sources)+12
Mono-Color Powerhouse Lands (3)+10
Mono-Color Mana Base (no fixing needed)+9
Utility lands3
+3
+2
+2
Taplands1
2G+2
Basic lands1
+30
1 Combo Family (1 lines, Consistency: 49%)+18
Combat Damage Synergy: token package+4
Combo pieces2
3G+2
3GGG+3
Synergy pieces2
3GG+4
6GG+5
Win conditions3
XGGG+1
4GGG+3
4GGG+1
Combat threats1
5+1
Token generators4
XXG+2
2GG+4
4G+4
5GGG+2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 4.9 (Bracket 2)+Mass Land Denial Bracket 4
Interaction91Speed73Mana base70
Game changers 1
Mass land denial 1
2-card combo — none
Extra turns — none

Themes3 total

Stax (Commander)17 cards

This deck uses resource denial and disruption to slow opponents down.

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Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Storm7 cards

7 storm synergies. Chain spells for exponential value.

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Combos1 total

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