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HomeExplore decksCommanders
WR

Lorehold "Upgrade" Aber Precon

viaArchidektArchidekt·28 views·35 days ago

Power level

3.9±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence257 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks5
Land ramp2
Treasure generators3
Minor treasure1
Other acceleration4
Commander Synergy+1ⓘ
Draw engines2
Cantrips & burst draw10
Recursion15
Value engines8
Spot removal10
Graveyard hate3
Board wipes2
Stax & hate1
Protection6
Fetchlands2
Dual & shock lands2
Premium utility lands2
Utility lands7
Taplands7
Basic lands2
Combat Damage Synergy: token package, 1 haste enabler, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces25
Win conditions2
Combat threats1
Token generators2
Alternate win strategies1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.9 → Bracket 2

0.9 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Graveyard (Commander)Core (21 cards)

This deck uses the graveyard as a primary resource.

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ReanimatorCore (12 cards)

12 reanimation effects. Recur creatures and key permanents from the graveyard.

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Token StrategyCore (13 cards)

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.