Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(270 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (2 groups)+8ⓘ
Heavy Curve (38% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks8
Mana dorks5
Land ramp5
Other acceleration3
Treasure generators1
Tutors2
Draw engines8
Cantrips & burst draw7
Value engines3
Counterspells2
Spot removal1
Stax & hate4
Protection3
Mana Acceleration (23 sources)+13ⓘ
Two-Color Mana Base (no fixing needed)+5ⓘ
Dual & shock lands1
Premium utility lands3
Utility lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
Combo Commander: Kinnan, Bonder Prodigy+15ⓘ
Synergy pieces2
Win conditions6
Combat threats2
Token generators2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.1 (Bracket 2)+Game Changers→ Bracket 3
Threats85Speed82Mana base75
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.