Isshin, 2 Triggers as 1

Commander
See all Isshin, Two Heavens as One data
3.8±0.35
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence253 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10
Fast mana2
Mana rocks6
Land ramp1
Draw engines2
Cantrips & burst draw1
Recursion1
Value engines3
Synergy support1
Spot removal4
Board wipes1
Stax & hate3
Protection3
Fetchlands4
Premium utility lands2
Utility lands2
Taplands6
Basic lands3
Combat Damage Synergy+25
Commander Synergy+5
Synergy pieces16
Win conditions4
Combat threats16
Drain effects1
Extra turns1
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2

0.8 above Bracket 1 ceiling (3)

1.2 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Tokens (Commander)17 cards

This deck generates and leverages a wide board of creature tokens.

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Aggro17 cards

17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Legends Matter15 cards

15 legendary synergies. Legends in the deck grow stronger together.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.