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HomeExplore decksCommanders
UBR

Demons from Hell

viaMoxfieldMoxfield·35 views·14 days ago

Power level

5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence377 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Commander Synergy+1ⓘ
Heavy Curve−10ⓘ
Fast mana3
Mana rocks8
Other acceleration7
Treasure generators1
Other1
Commander Synergy+1ⓘ
Tutors2
Draw engines6
Cantrips & burst draw4
Recursion4
Value engines2
Counterspells1
Spot removal9
Graveyard hate1
Board wipes3
Stax & hate5
Edict effects3
Protection3
Mana Acceleration+6ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands4
Utility lands9
Basic lands3
Other1
Combat Damage Synergy+9ⓘ
Commander Synergy+1ⓘ
Combo pieces1
Synergy pieces4
Win conditions5
Combat threats5
Drain effects4
Token generators1
Reanimation1
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4+Game Changers 3→ Bracket 3

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

Demon TribalCore (26 cards)

26 demon creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big ManaCore (19 cards)

19 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Legends MatterCore (15 cards)

15 legendary synergies. Legends in the deck grow stronger together.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History1 snapshot

Grade

Power5.3→5.4+0.1
BracketB3→B3

Vectors

Velocity
76→81
+5
Consistency
64→70
+6
Interaction
49→84
+35
Efficiency
78→76
-2
Lethality
83→77
-6