Commander
8.9±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(635 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana13
Mana rocks2
Mana dorks3
Other acceleration3
Treasure generators1
Tutors7
Draw engines7
Cantrips & burst draw3
Wheels1
Recursion10
Value engines4
Spot removal8
Graveyard hate2
Board wipes3
Stax & hate1
Protection3
Two-Color Powerhouse Lands (7)+20ⓘ
Mana Acceleration (24 sources)+14ⓘ
Fetchlands8
Dual & shock lands4
Premium utility lands3
Utility lands9
Taplands1
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+23ⓘ
Combo pieces3
Synergy pieces11
Win conditions5
Combat threats1
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.9 → Bracket 4
Mana base96Speed95Threats95
-0.4 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Mill12 cards
12 mill effects. Empty opponent libraries or fuel your graveyard.