Commander
7.7±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Deterministic combo lines—,
High confidence(539 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp1
Other acceleration2
Treasure generators4
Other2
Tutors7
Draw engines5
Cantrips & burst draw7
Value engines6
Counterspells1
Spot removal4
Board wipes1
Stax & hate4
Protection7
Fetchlands6
+8
+8
+8
+8
+8
+8
Dual & shock lands10
+6
+6
+6
+5
+5
+5
+4
+4
+4
+4
Premium utility lands2
+5
+5
Utility lands5
+2
+2
+2
+2
+2
Taplands2
+2
Basic lands3
+3
+3
+5
1 Combo Family (1 lines, Consistency: 100%)+25ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+23ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces2
Synergy pieces7
Win conditions4
Combat threats4
Drain effects1
Token generators3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Threats94Mana base93Consistency89
0.7 above Bracket 3 ceiling (7)
1.3 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 7
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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