Toph, Greatest Earthbender

4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(268 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Combat Damage Synergy: token package, 2 token doublers, 1 extra combat, 2 haste enablers, 4 evasion enablers, aristocrats engine+25
Sacrifice outlets1
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.1 → Bracket 2
Speed89Mana base81Interaction44

1.1 above Bracket 1 ceiling (3)

0.4 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters19 cards

19 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro12 cards

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.