Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(474 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+8ⓘ
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Land ramp7
Other acceleration1
Other1
Tutors2
Draw engines4
Cantrips & burst draw2
Recursion2
Value engines7
Other1
Spot removal7
Board wipes2
Stax & hate2
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands5
Taplands1
3 Combo Families (4 lines, Consistency: 60%)+28ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine, 2 damage multipliers+21ⓘ
Commander Synergy (1 groups)+10ⓘ
Combo pieces5
Synergy pieces9
Win conditions4
Combat threats7
Sacrifice outlets2
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 3
Threats97Mana base86Interaction82
-0.3 below Bracket 4 threshold (6.5)
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.