Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(427 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration2
Tutors1
Draw engines9
Cantrips & burst draw9
Wheels4
Value engines1
Spot removal7
Board wipes2
Stax & hate5
Protection2
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands3
Premium utility lands4
Utility lands9
Taplands4
5 Combo(s) Detected (Consistency: 55%)+34ⓘ
Combo pieces9
Synergy pieces2
Win conditions1
Combat threats1
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats88Interaction85Consistency83
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Group Hug14 cards
14 group hug effects. Help everyone while secretly advancing your plan.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.