Commander
5.5±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(350 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks6
Mana dorks3
Land ramp8
Treasure generators1
Draw engines5
Cantrips & burst draw9
Recursion3
Value engines7
Spot removal5
Protection1
Mana Acceleration (19 sources)+9ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands2
Utility lands4
Taplands6
5 Combo Families (5 lines, Consistency: 40%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 evasion enablers, aristocrats engine+25ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces11
Win conditions1
Sacrifice outlets1
Reanimation3
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats96Speed81Mana base80
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Superfriends17 cards
17 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters10 cards
10 counter synergies. Grow your creatures over time for massive threats.