Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(401 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
Mana rocks6
Treasure generators3
Draw engines4
Cantrips & burst draw5
Scry & Surveil1
Recursion1
Counterspells2
Spot removal7
Board wipes6
Protection3
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands7
Premium utility lands3
Utility lands3
Taplands1
6 Combo(s) Detected (Consistency: 38%)+34ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+19ⓘ
Combo pieces7
Synergy pieces4
Win conditions3
Combat threats2
Sacrifice outlets2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats95Interaction81Mana base74
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
+1/+1 Counters23 cards
23 counter synergies. Grow your creatures over time for massive threats.
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Tap / Untap14 cards
14 tap/untap synergies. Generate extra value from activated abilities.