Commander
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(425 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana8
Mana rocks9
Land ramp2
Other acceleration11
Other1
Commander Synergy (1 groups)+1ⓘ
Tutors6
+3
Draw engines6
Cantrips & burst draw9
Recursion3
+5
+3
Value engines4
Counterspells1
Spot removal4
Board wipes1
Stax & hate1
Protection6
Mana Acceleration (31 sources)+15ⓘ
Two-Color Mana Base (no fixing needed)+7ⓘ
Two-Color Powerhouse Lands (2)+6ⓘ
Dual & shock lands1
+4
Utility lands11
+4
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+8
+7
Other1
4 Combo Families (6 lines, Consistency: 100%)+40ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces9
Synergy pieces7
Win conditions3
Combat threats5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 (Bracket 3)+Game Changers→ Bracket 4
Speed94Threats94Consistency86
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Artifacts Matter26 cards
26 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Storm21 cards
21 storm synergies. Chain spells for exponential value.
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Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
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