robots

Commander
WU
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(425 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10
Fast mana8
0+10
0+8
1+10
1+8
3+8
3+7
3+1
5+7
Mana rocks9
2+6
2+4
2+4
3+4
3+3
4+6
2UU+1
5+5
5+1
Land ramp2
1+5
4+1
Other acceleration11
U+3
1U+7
1U+1
3+7
1WU+6
3+6
2U+3
3W+9
4+7
5UU+1
5WU+1
Other1
9+1
Commander Synergy (1 groups)+1
Tutors6
W+9
1U+1
2U+5
5+8
5UU+1
+3
Draw engines6
W+8
U+3
2U+4
2U+3
3U+1
6+2
Cantrips & burst draw9
1+8
U+2
4+1
2UU+1
4+1
4U+1
5+1
6U+1
5WU+1
Recursion3
2U+7
+5
+3
Value engines4
3+5
2U+2
4+6
5+2
Counterspells1
UU+8
Spot removal4
W+6
W+2
2UU+1
5+1
Board wipes1
8WW+6
Stax & hate1
1W+6
Protection6
0+4
U+1
2+1
2+1
4+1
3U+1
Mana Acceleration (31 sources)+15
Two-Color Mana Base (no fixing needed)+7
Two-Color Powerhouse Lands (2)+6
Dual & shock lands1
+4
Utility lands11
2WW+2
4WW+2
+4
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+8
+7
Other1
3+2
4 Combo Families (6 lines, Consistency: 100%)+40
Combat Damage Synergy: 1 token doubler, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
Combo pieces9
1+4
1U+3
3+8
3+3
3+3
1WU+2
2U+2
4+3
2UU+3
Synergy pieces7
2W+4
2U+2
2UU+8
3W+7
6+5
6+2
9+4
Win conditions3
5U+1
8+2
9+1
Combat threats5
1+1
2+1
4W+1
5U+1
12+4

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 (Bracket 3)+Game Changers Bracket 4
Speed94Threats94Consistency86
Game changers 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Artifacts Matter26 cards

26 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Storm21 cards

21 storm synergies. Chain spells for exponential value.

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Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos6 total

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