Rad-Man

3.2±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Deterministic combo linesBloodchief Ascension,Mindcrank
High confidence(159 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Fast mana1
3 Combo Families (3 lines, Consistency: 32%)+23
Combat Damage Synergy: token package, 1 token doubler+8
Commander Synergy (1 groups)+8
Win conditions1
Drain effects1
Token generators1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.2 (Bracket 2)+2-card combo Bracket 3
Mana base87Threats69Consistency63
2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes7 total

Mill20 cards

20 mill effects. Empty opponent libraries or fuel your graveyard.

+1/+1 Counters18 cards

18 counter synergies. Grow your creatures over time for massive threats.

Proliferate10 cards

10 proliferate effects. Multiply all your counters at once.

Combos3 total