Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(528 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks9
Land ramp2
Tutors6
Draw engines7
Cantrips & burst draw2
Value engines2
Spot removal8
Board wipes1
Two-Color Powerhouse Lands (4)+15ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands9
Taplands2
6 Combo(s) Detected (Consistency: 96%)+49ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 7 tribal lords, 1 haste enabler, 4 evasion enablers+25ⓘ
Combo pieces8
Synergy pieces3
Win conditions4
Combat threats4
Token generators6
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats98Mana base85Consistency84
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal31 cards
31 elf creatures detected. Tribal synergies can create powerful board states.
Druid Tribal14 cards
14 druid creatures detected. Tribal synergies can create powerful board states.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.