Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(446 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana5
Mana rocks2
Mana dorks3
Land ramp3
Treasure generators3
Tutors2
Draw engines9
Cantrips & burst draw1
Recursion2
Counterspells3
Spot removal4
Board wipes2
Stax & hate1
Protection7
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands4
Utility lands8
Taplands1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces8
Win conditions3
Combat threats4
Drain effects1
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.3 (Bracket 3)+Game Changers→ Bracket 4
Mana base92Speed84Consistency84
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter28 cards
28 legendary synergies. Your legends grow stronger together.
Aggro22 cards
22 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Human Tribal19 cards
19 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.