Commander
5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(356 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mana rocks4
Other acceleration3
Tutors2
Draw engines5
Cantrips & burst draw3
Value engines6
Counterspells4
Spot removal2
Board wipes6
Stax & hate4
Two-Color Powerhouse Lands (2)+4ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands2
Utility lands10
Taplands15
6 Combo(s) Detected (Consistency: 68%)+42ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
Synergy pieces1
Token generators5
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Mana base88Interaction81Threats80
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Mill12 cards
12 mill effects. Empty opponent libraries or fuel your graveyard.