Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(389 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks3
Land ramp5
Treasure generators2
Tutors2
Draw engines7
Cantrips & burst draw4
Scry & Surveil1
Recursion18
Value engines6
Spot removal5
Graveyard hate2
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands3
Utility lands10
Taplands6
5 Combo Families (5 lines, Consistency: 66%)+37ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces9
Synergy pieces10
Sacrifice outlets4
Drain effects1
Reanimation5
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Threats96Mana base89Consistency83
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator25 cards
25 graveyard synergies. Use your graveyard as a second hand.
Mill24 cards
24 mill effects. Empty opponent libraries or fuel your graveyard.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.