Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(309 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks1
Mana dorks5
Land ramp6
Other acceleration6
Treasure generators1
Commander Draw Engine (Bello, Bard of the Brambles provides card draw)+13ⓘ
Draw engines5
Cantrips & burst draw1
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate1
Protection5
Mana Acceleration (21 sources)+11ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands7
Taplands5
Combat Damage Synergy: token swarm strategy, 2 extra combats, 2 haste enablers, 3 evasion enablers, 3 damage multipliers+25ⓘ
3 Combo(s) Detected (Consistency: 30%)+22ⓘ
Combo pieces4
Synergy pieces3
Win conditions8
Combat threats1
Token generators5
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats90Mana base83Speed80
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Enchantress9 cards
9 enchantment synergy cards. Deck rewards you for casting enchantments.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn6 cards
6 damage dealers. Burn opponents down with direct damage.