Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(601 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp4
Other acceleration2
Commander Draw Engine (Ephara, God of the Polis provides card draw)+15ⓘ
Tutors2
Draw engines6
Cantrips & burst draw1
Recursion4
Value engines5
Counterspells11
Spot removal13
Board wipes7
Stax & hate4
Protection3
Two-Color Powerhouse Lands (4)+8ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands1
Utility lands14
Taplands4
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 64%)+24ⓘ
Combo pieces4
Win conditions1
Combat threats2
Token generators8
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
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Power level 7.5 → Bracket 4
Interaction99Threats94Mana base86
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Blink/Flicker21 cards
21 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.