Commander
4.4±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(295 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Mana dorks2
Land ramp4
Treasure generators2
Other1
Draw engines5
Cantrips & burst draw6
Recursion6
Spot removal5
Graveyard hate2
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Premium utility lands3
Utility lands13
Taplands6
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+20ⓘ
Synergy pieces12
Win conditions3
Combat threats9
Drain effects1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats88Mana base87Consistency52
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.